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Island & Automation

Island levels, trophies, collectors, robots, spawners, and what portals cost you.

Your island is where passive income lives. Everything here runs while you are doing something else, which is why setting it up early matters more than optimising it later.

Island level

/islandlevel    Your island level and what is scoring (alias /isl)

Island level is not just a leaderboard number. It drives your trophy bonus, so levelling the island is levelling your passive income.

Trophies

Trophies are banked from what your island produces. The bonus compounds daily, and the rate scales with island level — from +0.4% per day per level up to +10% per day at island level 25, running through the first eight weeks of the season.

Compounding rewards being early. A farm that starts banking in week one is worth substantially more by week eight than the same farm started in week four.

Collectors

/collector      Your chunk collectors (alias /collectors)

Collectors auto-bank drops from the chunk they sit in, so mob and crop output goes straight into storage instead of onto the floor. They are what turns a spawner room into income you do not have to stand in.

Robots

/robot          The robot menu (aliases /robots, /minions)

Robots work your island while you are away. They come in tiers from Coal up to Netherite, and each tier has its own Robot Fortune ceiling — 1.5x on Coal, up to 3x on Netherite. Upgrades are bought per robot.

Robot Keys come from milestones, so the milestone tracks are the cheapest route to your first fleet.

Portals

/portal         Your portals (alias /portals)

Portals wipe an entire mob stack at once, which makes them excellent at generating item drops for your collectors to bank.

Be clear about the trade, though. An insta-kill portal pays item drops and nothing else. Compared to killing the stack yourself, a portal kill gives you:

  • no money or orbs
  • no shards, so no shard-greed procs
  • no mastery credit
  • no sword enchant procs
  • no tool XP, milestone or battlepass progress
  • no looting or fortune on the drops

So portals are a trophy-and-drops engine, not a replacement for playing. If you are trying to push mastery, shards or milestones, kill the stack by hand.

Note also that AFK farming is against the rules and is enforced by hand. Building a portal loop to run unattended is a punishable setup, not a strategy.